lockfu
Sinclair
Mystic · Burst Fire

Sinclair

Misdirect and hex enemies

With the help of their unwilling assistant, The Magnificent Sinclair can confuse enemies with curving hexes and rapid bolts.

TricksterCopycatVersatile
AgunAspiritAhybridD45.9% win rateOpen in simulator

Builds

optimised by the simulator · generated 2026-10-23
≥ 25% of offensive souls in each; vitality is free.

Lane

5k≈ 6–9 min
98 DPS1,698 EHP> 10 s TTKSimulate
Buy
9%Headshot Booster80011%Extra Health80016%Enchanter's Emblem1,60028%Extra Charge80010%Extra Spirit800
Abilities
Inventory
4.8k

Early mid

12k≈ 13–16 min
252 DPS3,664 EHP5.6 s TTKSimulate
Buy next
12%Spirit Shredder1,60014%Spirit Lifesteal1,60014%Spirit Shielding1,600Upgrade18%Improved Spirit1,600Upgrade54%Rapid Recharge3,200
Upgraded: Sold:
Abilities
Inventory
12k

Mid game

20k≈ 20–24 min
483 DPS4,824 EHP3.6 s TTKSimulate
Buy next
10%Kinetic Dash1,60013%Titanic Magazine1,600Upgrade21%Spirit Rend3,20013%Battle Vest1,60011%Mystic Vulnerability1,60011%Suppressor1,600
Upgraded: Sold:
Abilities
Inventory
19.2k

Late game

32k≈ 30–35 min
859 DPS6,899 EHP3.6 s TTKSimulate
Buy next
8%Recharging Rush1,60014%Toxic Bullets3,200Upgrade36%ActiveInfuser6,400Upgrade29%Escalating Exposure6,400
Upgraded: Sold:
Abilities
Inventory
32k

Very late

45k≈ 40 min +
1,189 DPS7,643 EHP3.6 s TTKSimulate
Buy next
10%ActiveAlchemical Fire3,200Upgrade19%Boundless Spirit6,40024%ActiveFocus Lens6,400
Upgraded: Sold:
Abilities
Inventory
44.8k

Each phase lists what to buy since the previous one; the % on a card is how much of the build's score you lose without it. Lit pips under an ability are its upgrade tiers (green: new in this phase). Hover anything for details.

How builds are chosen

For each net worth, the optimiser searches items and ability upgrades that maximise the score: damage per second against the reference enemy × effective health^weight, averaged over short, standard and long fights, each both fresh and mid-match (long cooldowns still recovering from the previous fight). Each checkpoint starts from the previous one's items, so the builds read as a path.

Gun, spirit and hybrid differ only in where the offensive souls go. The fight assumptions (accuracy, distance, the target…) are on the Data page and adjustable in the simulator.

Abilities

Ability 1
Vexing Bolt
24s

Fire a bolt of magic that deals Damage, increasing as it travels. If you have an Assistant, they also cast Vexing Bolt at reduced damage.

Press Ability 1 to redirect the bolt towards your crosshairs.

60
Minimum Damage
+0.93 × spirit power
120
Max Damage
+1.86 × spirit power
50%
Assistant Damage
Time for Max Damage
2s
Cast Delay
0.1s
Charge Delay
3s
scales with charge cooldown reduction
  1. 1Tier 1
    Bolts apply -25% Fire Rate for 5s.
  2. 2Tier 2
    —
  3. 5Tier 3
    +126.0 Max Damage. +50.0% Assistant Damage.
Fully simulated

• Fired straight at the target: damage grows from MinDamage to MaxDamage over the flight (linear, MaxDamageTime for max), the flight being the scenario distance at the initial bolt speed. Redirects that lengthen the flight are not modelled.

• With the Spectral Assistant out, its bolt adds CloneDamagePercentage of the damage. The T1 fire rate slow is applied to the target.

Values are base values with their scaling; the simulator shows them at a chosen net worth and build.

Growth without items

HealthGun DPS ×10Spirit power ×10
01,0002,0003,00008k16k24k32k40k48k
Value by net worth

Boons come with net worth; gun DPS is every bullet hitting at close range, no headshots. Items and investment bonuses come on top (see builds).

Patch history

  • ▼Base HP Regen reduced from 2 to 1 2026-10-05
  • ▼Gun - Falloff range reduced from 25-61 to 20-60 2026-10-05
  • ▼Gun - Reduced bullet base damage from 17.76 to 16.5 2026-10-05
  • •Vexing Bolt - Now does half damage to objectives 2026-10-05
  • ▼Spectral Assistant - Gun falloff range reduced from 25-61 to 20-60 2026-10-05
  • ▼Rabbit Hex - Radius reduced from 6.5m to 6m 2026-10-05
  • ▼Rabbit Hex - T3 reduced from +3m Radius to +2m 2026-10-05
  • ▼Audience Participation - Copy duration reduced from 12s to 9s 2026-10-05
  • ▼Audience Participation - Copied cooldown increased from 40% to 60% 2026-10-05
  • ▼Health reduced from 700 to 650 2025-11-21
  • ▼Regen reduced from 3 to 2 2025-11-21
  • ▲Spectral Assistant total swaps allowed increased from 1 to 2 2025-11-21
  • ▲Audience Participation cooldown reduced from 50% to 40% 2025-11-21

Weapon

The Prestige
Bullet damage
16.5
Fire rate
2.72 /s (bursts of 2)
Magazine
16
Reload
2.5 s
Falloff
20–60 m
Headshot
×1.65
DPS
44.9 / 31.5

Base stats

Health
730
Health regen
1
Move speed
7.2
Sprint speed
1.6
Stamina
3
Light melee
50
Heavy melee
116
Headshot damage taken
1

Per boon

Bullet damage
+0.55
Alt-fire bullet damage
+0.55
Health
+38
Melee damage
+1.58
Spirit power
+1.3

35 boons in all, the last at 49.2k souls.

Spirit scaling
Max Move Speed+0.0138 per spirit

Investment bonuses

SoulsWeapon dmgBase healthSpirit
800+9%+9%+7
1.6k+12%+12%+11
2.4k+15%+15%+15
3.2k+18%+20%+19
4.8k+46%+38%+38
6.4k+54%+42%+45
8k+62%+46%+52
11.2k+74%+50%+59
16k+86%+54%+66
22.4k+100%+60%+75
28.8k+115%+66%+100

Souls spent in a category (each owned item's full price) unlock the highest tier reached. The biggest step is at 4.8k; after it each tier adds less per soul (weapon: +17.5% per 1k souls up to it, +5% per 1k to the next), so piling souls into one category has diminishing returns. Builds and tier lists include it.