Build 6815 · 2026-10-22
Deadlock builds, simulated.
44 heroes, 176 abilities and 156 items read straight from the game files, run through a fight simulator to find the strongest gun, spirit and hybrid build for every hero at every stage of a match.
Strongest builds right now
Full tier list →- 1
Gravesbest as spirit · 214% of medianS - 2
Hazebest as hybrid · 190% of medianS - 3
Bebopbest as spirit · 150% of medianS - 4
Celestebest as spirit · 145% of medianS - 5
Wraithbest as hybrid · 142% of medianS - 6
Venatorbest as gun · 139% of medianA - 7
Violetbest as spirit · 135% of medianA - 8
Sinclairbest as spirit · 132% of medianA - 9
Deadman Dannybest as spirit · 126% of medianA - 10
McGinnisbest as spirit · 125% of medianA
Latest patch
All notes →- ▼Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035
- ▼Baba: Spirit Resistance scaling reduced from 0.12 to 0.1
- ▼Baba: Now has -7% Base Bullet Resistance
- •Baba: Threadsap - Spirit reduction on enemies now ends when Baba dies
- ▼Baba: Threadsap - Cooldown increased from 26s to 28s
- ▼Baba: Granny Long Legs - Cooldown increased from 30s to 32s
- •Baba: Granny Long Legs - Repeat light melees while airborne now have diminishing forward momentum
- ▼Baba: Granny Long Legs - Light melee upward launch reduced (looking up no longer lifts her as high)
- ▼Baba: Granny Long Legs - Heavy melee ground pound no longer gains horizontal speed when landing on slopes
The game files changed in 28 places between builds 6782 and 6815. See them
Pick a hero, net worth, items and ability upgrades; see damage, survivability and every number's origin update as you change them. Optimise a build in your browser.
Every hero's abilities with their spirit scaling and upgrade tiers, the gun, growth per boon, and generated gun, spirit and hybrid builds.
Every shop item with its stats, conditions and scaling, what the simulator models of it, and which heroes' builds use it.
Heroes ranked by simulated build strength per game phase and archetype — beside real win rates by rank.
Valve's notes linked to heroes and items, plus the changes the game files show between builds — including the unannounced ones.
Where every number comes from, what the simulator assumes, and what it doesn't model.