lockfu

Arcane Surge

Tier 2 spirit · 1,600 souls
Arcane Surge
Spirit · Tier 2
1,600 souls
innate
Stamina
+1
Stamina Recovery
+12%
passive

After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.

Ability Range
+12%
Ability Duration
+15%
Spirit Power
20
Cast Window
7s
scales with ability duration
Upgrades from: extra-stamina (consumed; its cost counts toward this one)
Utility

Its effects (crowd control, mobility, vision…) aren't damage or survival: shown, not scored.

• The bonus needs a dash-jump before the cast, which the duel doesn't simulate (the innate stamina applies).

Upgrade path

Builds from

In real matches

Bought
2,938,727 times
Win rate of buyers
52.2%
Average purchase time
12 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it: its effects are utility the simulator doesn't score.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • •Arcane Surge: Fixed various cases with the bonuses not working 2026-06-12
  • •Arcane Surge: Fixed various interaction bugs with different abilities 2026-05-22
  • ▲Arcane Surge: Spirit Power increased from +15 to +20 2026-03-06
  • ▼Arcane Surge: Ability Range reduced from 15% to 12% 2026-03-06
  • ▼Arcane Surge: Ability range reduced from +20% to +18%. 2024-12-06
  • ▼Arcane Surge: Ability duration reduced from +20% to +18. 2024-12-06
  • ▼Arcane Surge: Spirit Power reduced from +20 to +18. 2024-12-06