lockfu

Counterspell

Tier 3 vitality · 3,200 souls
Counterspell
Vitality · Tier 3
3,200 souls
innate
Bonus Health
+50
Spirit Power
+5
passive

Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry
heal and gain
move speed and
Spirit.

Healing
150
scales with healing output
Spirit Power
20
Move Speed
+1.75 m
Buff Duration
6s
scales with ability duration
Cooldown
23s
scales with item cooldown reduction
Spell Parry Duration
0.8s
Counter itemSpirit damage

Ability-heavy enemies: spirit burst, damage over time and spell spam, especially combos that land all at once.

Most effective against (at 20k souls, by spirit DPS): Graves (1,034), Celeste (764), Bebop (684), Venator (498), McGinnis (477).

Situational: left out of generated builds and tier lists. The simulator scores it against an enemy you pick (Counters).

Partly simulated

Some effects are in the simulator; the notes say what isn't.

• Spell parries are not simulated (no enemy abilities in the duel), so the heal and spirit power on a parry are not scored.

In real matches

Bought
2,085,502 times
Win rate of buyers
48.9%
Average purchase time
25.3 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▼Counterspell: Spirit Power reduced from +8 to +5 2026-05-22
  • ▼Counterspell: Cooldown increased from 20s to 23s 2026-04-30
  • ▼Counterspell: Bonus health reduced from +75 to +50 2026-04-30
  • ▼Counterspell: Bonus Health reduced from 100 to 75 2026-03-06