
Cultist Sacrifice
Tier 3 weapon · 3,200 souls
Cultist Sacrifice
Weapon · Tier 3 · Active
3,200 souls
innate
- Out of Combat Regen
- +2
- Weapon Damage vs. NPCs (conditional)
- +30%
- Bullet Resist vs. NPCs (conditional)
- +30%
active
Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.
- Weapon Damage
- +10%+0.8 × boons
- Bonus Health
- +50+4 × boons
- Ability Range
- +12%
- Cooldown
- 270sscales with item cooldown reduction
- Duration
- 160sscales with ability duration
Upgrades from: monster-rounds (consumed; its cost counts toward this one)
Partly simulated
Some effects are in the simulator; the notes say what isn't.
• The buff comes from consuming an NPC, not from the duel: counted at its average uptime (duration ÷ cooldown).
• Bonus souls and ability range are not scored.
Upgrade path
Builds from
In real matches
- Bought
- 2,839,994 times
- Win rate of buyers
- 50.7%
- Average purchase time
- 12.4 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▼Cultist Sacrifice: Bounty reduced from 180% to 170% 2026-09-16
- ▲Cultist Sacrifice: Weapon Damage increased from 8% to 10% 2026-05-22
- ▲Cultist Sacrifice: Weapon Damage boon scaling increased from 0.7 to 0.8 2026-05-22
- ▲Cultist Sacrifice: Bonus Souls increased from 170% to 180% 2026-05-22
- ▼Cultist Sacrifice: Ability Range reduced from +15% to +12% 2026-03-06
- •Cultist Sacrifice: Now provides Weapon Damage instead of Fire Rate 2025-11-21