lockfu

Disarming Hex

Tier 3 spirit · 3,200 souls
Disarming Hex
Spirit · Tier 3 · Active
3,200 souls
innate
Bonus Health
+75
Sprint Speed
+0.75m
active

Disarms enemy target and reduces their Bullet Resist.

Bullet Resist
-13%
Cast Range
32m
scales with ability range
Duration
4.25s
scales with ability duration
Cooldown
16s
scales with item cooldown reduction
Counter itemGun damage

Enemies who do most of their damage with bullets — gun carries, sustained shooters, close-range shotguns — especially when they focus you.

Most effective against (at 20k souls, by gun DPS): Haze (973), Silver (329), Mirage (309), Holliday (279), The Doorman (262).

Situational: left out of generated builds and tier lists. The simulator scores it against an enemy you pick (Counters).

Upgrades from: rusted-barrel (consumed; its cost counts toward this one)
Partly simulated

Some effects are in the simulator; the notes say what isn't.

• The bullet resist reduction and the disarm (assumption crowd-control: no weapon damage from the target for the duration) are scored.

Upgrade path

Builds from

In real matches

Bought
529,900 times
Win rate of buyers
41.2%
Average purchase time
26.2 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▲Disarming Hex: Duration increased from 4s to 4.25s 2026-05-22
  • ▲Disarming Hex: Cooldown reduced from 20s to 16s 2026-03-06