lockfu

Dispel Magic

Tier 3 vitality · 3,200 souls
Dispel Magic
Vitality · Tier 3 · Active
3,200 souls
innate
Spirit Resist
+10%
active

Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus.
Cannot be used while Stunned or Slept.

HP Healed On Activate
250
scales with healing output
Cooldown
45s
scales with item cooldown reduction
Move Speed
+2m
Buff Duration
3s
scales with ability duration
Counter itemCrowd control

Enemies with stuns, silences, sleeps, disarms and other disables — most valuable when you are the one they lock down.

Most effective against (at 20k souls, by s of disables per fight): Violet (4.8), Baba (3.4), Warden (3), Infernus (2.7), Paige (2.6).

Situational: left out of generated builds and tier lists. The simulator scores it against an enemy you pick (Counters).

Partly simulated

Some effects are in the simulator; the notes say what isn't.

• The heal needs a debuff to purge; enemy debuffs on you are not simulated, so it is not scored.

• Move speed is not scored.

In real matches

Bought
3,920,647 times
Win rate of buyers
49.1%
Average purchase time
22.8 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▼Dispel Magic: Cooldown increased from 40s to 45s 2026-05-22
  • ▼Dispel Magic: Spirit Resistance reduced from 16% to 10% 2026-04-30
  • ▲Dispel Magic: Cooldown reduced from 50s to 40s 2026-03-06