
Dispel Magic
- Spirit Resist
- +10%
Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus.
Cannot be used while Stunned or Slept.
- HP Healed On Activate
- 250scales with healing output
- Cooldown
- 45sscales with item cooldown reduction
- Move Speed
- +2m
- Buff Duration
- 3sscales with ability duration
Enemies with stuns, silences, sleeps, disarms and other disables — most valuable when you are the one they lock down.
Most effective against (at 20k souls, by s of disables per fight): Violet (4.8), Baba (3.4), Warden (3), Infernus (2.7), Paige (2.6).
Situational: left out of generated builds and tier lists. The simulator scores it against an enemy you pick (Counters).
Some effects are in the simulator; the notes say what isn't.
• The heal needs a debuff to purge; enemy debuffs on you are not simulated, so it is not scored.
• Move speed is not scored.
In real matches
- Bought
- 3,920,647 times
- Win rate of buyers
- 49.1%
- Average purchase time
- 22.8 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▼Dispel Magic: Cooldown increased from 40s to 45s 2026-05-22
- ▼Dispel Magic: Spirit Resistance reduced from 16% to 10% 2026-04-30
- ▲Dispel Magic: Cooldown reduced from 50s to 40s 2026-03-06