lockfu

Glass Cannon

Tier 4 weapon · 6,400 souls
Glass Cannon
Weapon · Tier 4
6,400 souls
innate
Weapon Damage
+80%
Max Health
-13%
passive

Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.

Fire Rate per Kill
7%
Partly simulated

Some effects are in the simulator; the notes say what isn't.

• Fire rate per hero kill depends on the match, not the duel: not scored (no stacks assumed).

In real matches

Bought
1,046,245 times
Win rate of buyers
56.7%
Average purchase time
31.7 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▼Glass Cannon: Max Health reduction reduced from -15% to -13% 2026-05-22
  • ▲Glass Cannon: Max Health reduced from -10% to -13% 2025-11-21
  • ▼Glass Cannon: Health loss reduced from -15% to -12%. 2024-11-08