
Knockdown
Tier 3 spirit · 3,200 souls
Knockdown
Spirit · Tier 3 · Active
3,200 souls
innate
- Bonus Health
- +75
- Ability Range
- +5%
active
Apply a Stun after 2s. Stun duration is increased against airborne targets.
Increases the target's gravity for the duration of the stun.
- Cast Range
- 45mscales with ability range
Partly simulated
Some effects are in the simulator; the notes say what isn't.
• Point-and-click: the stun lands StunDelay after the cast (assumption crowd-control). The airborne bonus duration and the gravity are not scored.
In real matches
- Bought
- 1,428,968 times
- Win rate of buyers
- 47.7%
- Average purchase time
- 24.2 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▲Knockdown: Gravity increased from +50% to +100% when the stun hits the target (causes airborne targets to fall faster) 2026-03-06
- ▼Knockdown: Ability Range reduced from +6% to +5% 2026-03-06
- ▼Knockdown: Stun duration reduced from 0.9 to 0.75. 2024-12-06
- •Knockdown: Stun now lasts 1s longer against airborne targets based on how high off the ground they are (up to 30m). 2024-12-06