lockfu

Plated Armor

Tier 4 vitality · 6,400 souls
Plated Armor
Vitality · Tier 4
6,400 souls
innate
Bonus Health
+130
passive

Gain a chance to either deflect incoming bullets, preventing all
weapon damage or prevent all on-hit effects from bullets.

Deflection Percent
30%
On-Hit Prevention Percent
50%
Counter itemGun damage

Enemies who do most of their damage with bullets — gun carries, sustained shooters, close-range shotguns — especially when they focus you.

Most effective against (at 20k souls, by gun DPS): Haze (973), Silver (329), Mirage (309), Holliday (279), The Doorman (262).

Situational: left out of generated builds and tier lists. The simulator scores it against an enemy you pick (Counters).

Partly simulated

Some effects are in the simulator; the notes say what isn't.

• Deflection counts as bullet evasion.

• On-hit prevention is not scored (enemy on-hit effects are not simulated).

In real matches

Bought
1,591,032 times
Win rate of buyers
52.2%
Average purchase time
35.4 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • •Plated Armor: Fixed on-hit damage prevention not blocking the following on-hit spirit damage effects: Mercurial Magnum, Vindicta's Flight, Wraith's Full Auto, and Tesla Bullets/Capacitor 2026-09-16