
Radiant Regeneration
Tier 3 spirit · 3,200 souls
Radiant Regeneration
Spirit · Tier 3
3,200 souls
innate
- Bonus Health
- +90
passive
Dealing
spirit damage to enemy Heroes grants you Bonus
regeneration. Stacks when dealing damage to different heroes.
- Regeneration
- 4 HP/s+0.035 × spirit power
- Regeneration Duration
- 7sscales with ability duration
passive
Heal and gain bonus Movement Speed for a short duration when you cast an ability.
- Healing on Ability Cast
- 65+1.7 × boons
- Move Speed
- +1.75 m
- Cooldown
- 6sscales with item cooldown reduction
- Duration
- 3sscales with ability duration
Upgrades from: mystic-regeneration (consumed; its cost counts toward this one)
Fully simulated
Everything this does to damage or survival is in the simulator.
• Spirit damage grants regeneration (one stack per hero hit); an ability cast heals, at most once per cooldown.
• The move speed is not scored.
Upgrade path
Builds from
In real matches
- Bought
- 5,073,774 times
- Win rate of buyers
- 50.4%
- Average purchase time
- 14.9 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▼ Radiant Regeneration: Regeneration (spirit scaling): 0.04 → 0.035 (build 6782 → 6815)
- ▼Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035 2026-10-15
- ▼Radiant Regeneration: Healing on Ability Cast per boon scaling reduced from 2 to 1.7 2026-09-16
- ▼Radiant Regeneration: Heal on cast reduced from 70 to 65 2026-08-22
- ▲Radiant Regeneration: Regen duration increased from 6s to 7s 2026-05-22
- ▲Radiant Regeneration: Health bonus increased from +65 to +90 2026-03-06
- ▲Radiant Regeneration: Duration increased from 5s to 6s 2026-03-06
- ▲Radiant Regeneration: Healing on Ability Cast boon scaling increased from 1.5 to 2.0 2026-03-06