lockfu

Rebuttal

Tier 1 vitality · 800 souls
Rebuttal
Vitality · Tier 1
800 souls
innate
Parry Cooldown
1.75s
Melee Resist
+18%
Bonus Health
+75
passive

On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.

Bonus Damage
+30%
Damage Parried as Heal
100%
scales with healing output
Buff Duration
6s
scales with ability duration
Counter itemMelee

Brawlers who close in for light and heavy melee; a parry turns their heavy melee back on them.

Situational: left out of generated builds and tier lists. The simulator scores it against an enemy you pick (Counters).

Partly simulated

Some effects are in the simulator; the notes say what isn't.

• Parrying is not simulated (no melee or parry in the duel), so the on-parry effect is not scored.

In real matches

Bought
951,778 times
Win rate of buyers
47.4%
Average purchase time
11.1 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▼Rebuttal: Parry cooldown reduced from -2s to -1.75s 2026-05-22