
Rebuttal
Tier 1 vitality · 800 souls
Rebuttal
Vitality · Tier 1
800 souls
innate
- Parry Cooldown
- 1.75s
- Melee Resist
- +18%
- Bonus Health
- +75
passive
On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.
- Bonus Damage
- +30%
- Damage Parried as Heal
- 100%scales with healing output
- Buff Duration
- 6sscales with ability duration
Counter itemMelee
Brawlers who close in for light and heavy melee; a parry turns their heavy melee back on them.
Situational: left out of generated builds and tier lists. The simulator scores it against an enemy you pick (Counters).
Partly simulated
Some effects are in the simulator; the notes say what isn't.
• Parrying is not simulated (no melee or parry in the duel), so the on-parry effect is not scored.
In real matches
- Bought
- 951,778 times
- Win rate of buyers
- 47.4%
- Average purchase time
- 11.1 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▼Rebuttal: Parry cooldown reduced from -2s to -1.75s 2026-05-22