
Ricochet
Tier 4 weapon · 6,400 souls
Ricochet
Weapon · Tier 4
6,400 souls
innate
- Fire Rate
- +18%
passive
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
- Ricochet Damage
- 65%
- Ricochet Targets
- 2
- Ricochet Range
- 13mscales with ability range
Partly simulated
Some effects are in the simulator; the notes say what isn't.
• Ricochets hit other enemies only in multi-target scenarios, for a share of the bullet's damage (they can't headshot).
• Bullet procs carried by ricochets are not scored.
In real matches
- Bought
- 3,597,039 times
- Win rate of buyers
- 54.2%
- Average purchase time
- 27 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
No captured patch notes mention Ricochet.