
Slowing Hex
Tier 2 spirit · 1,600 souls
Slowing Hex
Spirit · Tier 2 · Active
1,600 souls
innate
- Sprint Speed
- +0.5m
active
Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.
- Move Speed
- 16%
- Dash Distance
- -26%
- Cast Range
- 25mscales with ability range
- Duration
- 3.5sscales with ability duration
- Cooldown
- 29sscales with item cooldown reduction
Utility
Its effects (crowd control, mobility, vision…) aren't damage or survival: shown, not scored.
• Slow and movement silence: not scored.
Upgrade path
Builds into
In real matches
- Bought
- 2,851,278 times
- Win rate of buyers
- 49%
- Average purchase time
- 17.3 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it: its effects are utility the simulator doesn't score.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▼Slowing Hex: Cooldown increased from 27s to 29s 2026-09-16
- •Slowing Hex: Now sets the gravity of an enemy to a fixed +20% (heavier) regardless of their own base values 2026-03-06
- ▲Slowing Hex: Projectile speed increased from 53m/s to 80m/s 2026-03-06
- ▲Slowing Hex: Cooldown reduced from 30s to 27s 2026-03-06
- ▼Slowing Hex: Cooldown increased from 26s to 28s. 2024-12-06
- •Slowing Hex: Now uses Enduring Spirit as a component. 2024-11-08
- •Slowing Hex: Now gains +10% Spirit Lifesteal and +75 Bonus Health. 2024-11-08
- ▼Slowing Hex: Spirit Power reduced from 5 to 4. 2024-11-08
- ▼Slowing Hex: No longer grants +1 Sprint. 2024-11-08
- ▼Slowing Hex: Damage reduced from 70 to 40. 2024-11-08