lockfu

Spirit Snatch

Tier 3 spirit · 3,200 souls
Spirit Snatch
Spirit · Tier 3
3,200 souls
innate
Melee Damage
+7%
Bonus Health
+75
passive

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra
spirit damage and steals Spirit Resist and Spirit Power.

Effects are reduced by 30% for Light Melee hits.

Spirit Damage
50
+0.84 × spirit power
Spirit Resist Steal
12%
Spirit Power Steal
25
Duration
10s
scales with ability duration
Cooldown
6s
scales with item cooldown reduction
Upgrades from: spirit-strike (consumed; its cost counts toward this one)
Utility

Its effects (crowd control, mobility, vision…) aren't damage or survival: shown, not scored.

• Melee-triggered: melee is not simulated (the innate stats apply).

Upgrade path

Builds from

In real matches

Bought
4,559,517 times
Win rate of buyers
50.2%
Average purchase time
18.6 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it: its effects are utility the simulator doesn't score.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▲Spirit Snatch: Bonus damage spirit scaling increased from 0.744 to 0.84 2026-05-22
  • ▲Spirit Snatch: Spirit Power Steal increased from 20 to 28 2026-05-22
  • ▲Spirit Snatch: Spirit Power Steal increased from 15 to 20 2026-04-30
  • ▼Spirit Snatch: Instead of increasing CD to 2x on light melee hit, the effects of Spirit Snatch are reduced to 70% effectiveness (Damage, Spirit Power, Spirit Resist) 2025-11-21