lockfu

Stalker

Tier 2 weapon · 1,600 souls
Stalker
Weapon · Tier 2
1,600 souls
innate
Footstep Sound Distance
-50%
Bonus Health
+50
passive

Dealing
weapon damage at close range opens a wound and grants you
bonus move speed.

Wounded enemies take
spirit damage over time, have reduced bullet resist, and are revealed through walls.

Damage Per Second
17
Bullet Resist
-6%
Move Speed
+1.5 m
Cooldown
6s
scales with item cooldown reduction
Debuff Duration
5s
scales with ability duration
Close Range
8m
scales with ability range
Fully simulated

Everything this does to damage or survival is in the simulator.

• Only within its close range (ProcRadius) of the target: the wound's spirit damage over time and bullet resist reduction.

• Move speed and the reveal are not scored.

In real matches

Bought
3,771,550 times
Win rate of buyers
49.1%
Average purchase time
8 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▼Stalker: No longer procs based on angles of attack, but instead based on doing bullet or melee damage within 8m of a hero target 2026-03-06
  • ▼Stalker: No longer has a proximity requirement for the overtime bonuses (beyond the 8m proc proximity) 2026-03-06