
Veil Walker
Tier 3 vitality · 3,200 souls
Veil Walker
Vitality · Tier 3
3,200 souls
innate
- Bonus Health
- +125
- Spirit Power
- 6
passive
Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.
- Invis Move Speed
- 3.5m
- Heal
- 85+8 × boons
- Invisibility Duration
- 8sscales with ability duration
- Cooldown
- 15sscales with item cooldown reduction
Utility
Its effects (crowd control, mobility, vision…) aren't damage or survival: shown, not scored.
• Walking through a veil (map feature) is not part of a duel.
In real matches
- Bought
- 1,126,982 times
- Win rate of buyers
- 49.1%
- Average purchase time
- 18 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it: its effects are utility the simulator doesn't score.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▼Veil Walker: No longer builds from Sprint Boots 2026-09-16
- ▼Veil Walker: No longer grants +2 Sprint and +2 Out of Combat Regen (due to loss of component) 2026-09-16
- ▼Veil Walker: Movement speed bonus is now removed when the invisibility is removed 2026-09-16
- ▼Veil Walker: Spirit Power reduced from 10 to 6 2026-09-16
- ▲Veil Walker: Heal per boon increased from 6 to 8 2026-05-22
- ▲Veil Walker: Invisibility duration increased from 7s to 8s 2026-05-22
- •Veil Walker: Now upgrades from Sprint Boots (includes it's stats) 2026-04-30
- ▼Veil Walker: Bonus Health Reduced from +175 to +125 2026-04-30
- •Veil Walker: When shot while invisible, you will require 1s to go back invisible rather than 0.25s. 2024-12-06
- ▼Veil Walker: Cooldown increased from 18s to 22s. 2024-12-06
- ▲Veil Walker: Ammo increased from 12% to 15%. 2024-11-08
- ▲Veil Walker: Weapon Damage increased from 10% to 15%. 2024-11-08