
Witchmail
- Spirit Resist
- +22%
- Spirit Power
- +14
Taking heavy hits of
spirit damage from an enemy reduces a random ability cooldown.
- Cooldown Reduction per Hit
- 4s
- Cooldown
- 1sscales with item cooldown reduction
- Damage Threshold
- 75
Ability-heavy enemies: spirit burst, damage over time and spell spam, especially combos that land all at once.
Most effective against (at 20k souls, by spirit DPS): Graves (1,034), Celeste (764), Bebop (684), Venator (498), McGinnis (477).
Situational: left out of generated builds and tier lists. The simulator scores it against an enemy you pick (Counters).
Some effects are in the simulator; the notes say what isn't.
• Needs single heavy spirit hits on you; the incoming stream has no hit sizes, so the cooldown reduction is not scored.
In real matches
- Bought
- 1,952,723 times
- Win rate of buyers
- 57.1%
- Average purchase time
- 33.7 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▲Witchmail: Spirit Resist increased from 20% to 22% 2026-05-22