lockfu

Crushing Fists

Tier 4 weapon · 6,400 souls
Crushing Fists
Weapon · Tier 4
6,400 souls
innate
Melee Damage
+22%
Bullet Resist
+12%
Heavy Melee Distance
60%
passive

Your next Heavy Melee attack against an enemy deals increased damage.

Bonus Heavy Damage
25%
Cooldown
5s
scales with item cooldown reduction
passive

Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.

Ammo
15%
Bullet Resist
-5%
Max Stacks
6
Stun Duration
0.75s
scales with ability duration
Debuff Duration
8s
scales with ability duration
Upgrades from: melee-charge (consumed; its cost counts toward this one)
Partly simulated

Some effects are in the simulator; the notes say what isn't.

• Heavy melee bonus, melee ammo restore, bullet resist stacks and stun come from melee hits, which are not simulated.

Upgrade path

Builds from

In real matches

Bought
1,659,936 times
Win rate of buyers
54.8%
Average purchase time
28.2 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▲Crushing Fists: Max stacks stun duration increased from 0.5s to 0.75s 2026-07-28
  • ▲Crushing Fists: Bullet Resist reduction increased from -4% to -5% per stack 2026-07-28
  • ▲Crushing Fists: Cooldown reduced from 7s to 5s 2026-05-22
  • ▲Crushing Fists: Melee damage increased from 20% to 22% 2026-05-22
  • •Crushing Fists: Heavy Melee Bonus damage now works with heavy melee abilities 2026-03-06