lockfu

Melee Charge

Tier 2 weapon · 1,600 souls
Melee Charge
Weapon · Tier 2
1,600 souls
innate
Melee Damage
+10%
Bullet Resist
+6%
Heavy Melee Distance
50%
passive

Your next Heavy Melee attack against an enemy deals increased damage.

Bonus Heavy Damage
25%
Cooldown
5s
scales with item cooldown reduction
Partly simulated

Some effects are in the simulator; the notes say what isn't.

• The heavy melee bonus is not scored: melee is not simulated.

Upgrade path

Builds into

In real matches

Bought
2,395,148 times
Win rate of buyers
50.5%
Average purchase time
13.5 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▲Melee Charge: Cooldown reduced from 7s to 5s 2026-05-22
  • •Melee Charge: Heavy Melee Bonus damage now works with heavy melee abilities 2026-03-06
  • ▼Melee Charge: Bonus Health reduced from +75 to +65. 2024-12-06
  • ▼Melee Charge: No longer grants +1 HP Regen. 2024-11-08
  • ▼Melee Charge: Weapon Damage reduced from 12% to 10%. 2024-11-08