
Divine Barrier
- Ability Range
- +10%
- Out of Combat Regen
- +1.5
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
- Barrier
- 600
- Move Speed
- +2.75 m
- Cooldown
- 45sscales with item cooldown reduction
- Buff Duration
- 6sscales with ability duration
- Cast Range
- 40mscales with ability range
Enemies with stuns, silences, sleeps, disarms and other disables — most valuable when you are the one they lock down.
Most effective against (at 20k souls, by s of disables per fight): Violet (4.8), Baba (3.4), Warden (3), Infernus (2.7), Paige (2.6).
Everything this does to damage or survival is in the simulator.
• Self-cast (full cooldown). The barrier counts up to the damage you take during the buff duration.
• The cleanse and move speed are not scored.
Upgrade path
In real matches
- Bought
- 1,110,928 times
- Win rate of buyers
- 55%
- Average purchase time
- 30.1 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▲Divine Barrier: Now grants +1.5 Out of Combat Regen (from components) 2026-05-22
- ▼Divine Barrier: Ability Range reduced from +15% to +10% 2026-03-06
- ▼Divine Barrier: No longer grants +8% Ability Range. 2024-11-08
- ▲Divine Barrier: Now grants +6 Spirit Power. 2024-11-08