
Guardian Ward
Tier 2 vitality · 1,600 souls
Guardian Ward
Vitality · Tier 2 · Active
1,600 souls
innate
- Out of Combat Regen
- +1.5
- Ability Range
- +8%
active
Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.
- Barrier
- 250
- Move Speed
- +2.75 m
- Cooldown
- 60sscales with item cooldown reduction
- Buff Duration
- 6sscales with ability duration
- Cast Range
- 40mscales with ability range
Upgrades from: grit (consumed; its cost counts toward this one)
Fully simulated
Everything this does to damage or survival is in the simulator.
• Self-cast (full cooldown). The barrier counts up to the damage you take during the buff duration.
• Move speed is not scored.
Upgrade path
Builds from
Builds into
In real matches
- Bought
- 1,764,927 times
- Win rate of buyers
- 50.9%
- Average purchase time
- 12.7 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
1 of 660 generated builds"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▲Guardian Ward: Barrier increased from 200 to 250 2026-05-22
- ▼Guardian Ward: Cooldown increased from 45s to 60s 2026-05-22
- ▲Guardian Ward: Now grants +1.5 Out of Combat Regen (from components) 2026-05-22
- ▼Guardian Ward: Ability Range reduced from 10% to 8% 2026-03-06