
Enduring Speed
Tier 2 vitality · 1,600 souls
Enduring Speed
Vitality · Tier 2
1,600 souls
innate
- Out of Combat Regen
- +2
- Move Speed
- +2 m
passive
Reduces the effect of enemy Move Speed penalties.
- Slow Resist
- +25%
Upgrades from: sprint-boots (consumed; its cost counts toward this one)
Utility
Its effects (crowd control, mobility, vision…) aren't damage or survival: shown, not scored.
• Slow resist is shown; slows on you are not simulated.
Upgrade path
Builds from
Builds into
In real matches
- Bought
- 7,902,370 times
- Win rate of buyers
- 52.1%
- Average purchase time
- 16 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it: its effects are utility the simulator doesn't score.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- •Enduring Speed: Fixed slow resistance interaction with dash slows 2026-03-06