
Fortitude
Tier 3 vitality · 3,200 souls
Fortitude
Vitality · Tier 3
3,200 souls
innate
- Bonus Health
- +375
passive
After not taking damage for a period, gain health regen.
- Restore Delay
- +10 s
- Max Health Regen
- +2.25 %
passive
When you are above 75% health, you have bonus Move Speed.
- Move Speed
- +1.5 m
Upgrades from: extra-health (consumed; its cost counts toward this one)
Utility
Its effects (crowd control, mobility, vision…) aren't damage or survival: shown, not scored.
• The regen needs a period without damage, which never happens in a duel; move speed is not scored.
Upgrade path
Builds from
In real matches
- Bought
- 5,582,367 times
- Win rate of buyers
- 52.1%
- Average purchase time
- 18.2 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it: its effects are utility the simulator doesn't score.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▲Fortitude: Max Health regen increased from 2% to 2.25% 2026-09-16
- ▲Fortitude: Move speed increased from 1.25m to 1.5m 2026-05-22
- ▼Fortitude: Time to regen reduced from 13s to 10s 2026-03-06
- ▲Fortitude: Health increased from 365 to 400. 2024-11-08