
Healing Nova
Tier 3 vitality · 3,200 souls
Healing Nova
Vitality · Tier 3 · Active
3,200 souls
innate
- Ability Range
- +5%
- Spirit Power
- 8
active
Heal yourself and nearby allies.
- Total HP Regen
- 325+6 × boons
- Cooldown
- 60sscales with item cooldown reduction
- Regen Duration
- 2s
- Radius
- 18mscales with ability range
Upgrades from: healing-rite (consumed; its cost counts toward this one)
Fully simulated
Everything this does to damage or survival is in the simulator.
• Heals you (healing output amplifies it) once you are missing at least the heal; the ally heal is not scored.
Upgrade path
Builds from
In real matches
- Bought
- 580,655 times
- Win rate of buyers
- 50.8%
- Average purchase time
- 20.6 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▼Healing Nova: Ability Range reduced from +6% to +5% 2026-03-06
- ▲Healing Nova: Time to heal increased from 2s to 2.75s. 2024-12-06
- ▲Healing Nova: Now grants +6% Ability Range. 2024-11-08