lockfu

Healing Nova

Tier 3 vitality · 3,200 souls
Healing Nova
Vitality · Tier 3 · Active
3,200 souls
innate
Ability Range
+5%
Spirit Power
8
active

Heal yourself and nearby allies.

Total HP Regen
325
+6 × boons
Cooldown
60s
scales with item cooldown reduction
Regen Duration
2s
Radius
18m
scales with ability range
Upgrades from: healing-rite (consumed; its cost counts toward this one)
Fully simulated

Everything this does to damage or survival is in the simulator.

• Heals you (healing output amplifies it) once you are missing at least the heal; the ally heal is not scored.

Upgrade path

Builds from

In real matches

Bought
580,655 times
Win rate of buyers
50.8%
Average purchase time
20.6 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▼Healing Nova: Ability Range reduced from +6% to +5% 2026-03-06
  • ▲Healing Nova: Time to heal increased from 2s to 2.75s. 2024-12-06
  • ▲Healing Nova: Now grants +6% Ability Range. 2024-11-08