lockfu

Healing Rite

Tier 1 vitality · 800 souls
Healing Rite
Vitality · Tier 1 · Active
800 souls
active

Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.

Total HP Regen
300
+1.1 × spirit power
Sprint Speed
+2m
Cooldown
70s
scales with item cooldown reduction
Regen Duration
20s
Cast Range
30m
scales with ability range
Utility

Its effects (crowd control, mobility, vision…) aren't damage or survival: shown, not scored.

• Self-cast regen is dispelled by damage from enemy heroes, so it gives nothing during a duel.

• Sprint speed is not scored.

Upgrade path

In real matches

Bought
2,005,679 times
Win rate of buyers
49.5%
Average purchase time
7.9 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it: its effects are utility the simulator doesn't score.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▲Healing Rite: Spirit scaling increased from 0.93 to 1.1 2026-05-22
  • ▼Healing Rite: Health bonus reduced from +45 to +30. 2024-12-06
  • ▲Healing Rite: Duration increased from 19s to 20s (total health restored unchanged). 2024-11-08