
Mystic Reverb
- Spirit Lifesteal
- +8%scales with healing output
Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
- Damage
- 50%
- Imbued Lifesteal
- +22%scales with healing output
- Move Speed
- 32%
- Radius
- 16mscales with ability range
- Delay Duration
- 3s
- Cooldown
- 6.25sscales with item cooldown reduction
Some effects are in the simulator; the notes say what isn't.
• The imbued ability's first hit of a cast (with the item bonus damage on it) echoes a share of its damage before mitigation as spirit damage to the target and enemies around it after the delay (at most once per cooldown; deadlock.wiki).
• Imbued lifesteal heals from the imbued ability's spirit and weapon damage. The slow is not scored.
In real matches
- Bought
- 2,740,712 times
- Win rate of buyers
- 56.6%
- Average purchase time
- 31.5 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
1 of 660 generated builds"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▼Mystic Reverb: Lifesteal reduced from 10% to 8% 2026-04-30
- ▼Mystic Reverb: Imbued Lifesteal reduced from 27% to 22% 2026-04-30
- ▲Mystic Reverb: Damage increased from 45% to 50%. 2024-12-06