
Rescue Beam
Tier 3 vitality · 3,200 souls
Rescue Beam
Vitality · Tier 3 · Active
3,200 souls
innate
- Sprint Speed
- +0.75m
- Ability Range
- +6%
active
Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.
- Heal Amount
- 20%scales with healing output
- Channel Duration
- 2.5s
- Cast Range
- 35mscales with ability range
- Cooldown
- 60sscales with item cooldown reduction
Upgrades from: healing-rite (consumed; its cost counts toward this one)
Fully simulated
Everything this does to damage or survival is in the simulator.
• Self-cast once you are missing at least the heal: heals a share of your max health over the channel, which blocks the gun.
• The ally heal and pull are not scored.
Upgrade path
Builds from
In real matches
- Bought
- 730,687 times
- Win rate of buyers
- 51.1%
- Average purchase time
- 20 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▲Rescue Beam: Cast range increased from 32m to 35m 2026-04-30
- ▼Rescue Beam: Ability Range reduced from +8% to +6% 2026-03-06
- ▼Rescue Beam: Range reduced from 32m to 28m. 2024-12-06