
Restorative Shot
Tier 1 weapon · 800 souls
Restorative Shot
Weapon · Tier 1
800 souls
innate
- Weapon Damage
- +6%
passive
Your next bullet will heal you based on what target you hit.
- Healing From Heroes
- 50scales with healing output
- Healing From NPCs / Orbs
- 20scales with healing output
- Cooldown
- 6sscales with item cooldown reduction
Fully simulated
Everything this does to damage or survival is in the simulator.
• Heals HealFromHero on the next shot after the cooldown, × the chance it hits (the cooldown starts either way).
In real matches
- Bought
- 4,920,222 times
- Win rate of buyers
- 49%
- Average purchase time
- 3 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
3 of 660 generated builds"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▲Restorative Shot: NPC Healing increased from 15 to 20 2026-05-22
- ▼Restorative Shot: Weapon Damage reduced from 6% to 3%. 2024-12-06
- ▼Restorative Shot: No longer grants +7% Bullet Resist. 2024-11-08
- ▲Restorative Shot: Now grants +90 Bullet Shield. 2024-11-08
- •Restorative Shot: Now procs on orb shots for NPC heal value. 2024-11-08