lockfu

Spellbreaker

Tier 4 vitality · 6,400 souls
Spellbreaker
Vitality · Tier 4
6,400 souls
innate
Bonus Health
+90
Spirit Resist
+18%
Debuff Resist
+25%
passive

The next instance of high
spirit damage you take is significantly reduced.

Spirit Damage Reduction
65%
Damage Threshold
175
Cooldown
9s
scales with item cooldown reduction
Counter itemSpirit damage

Ability-heavy enemies: spirit burst, damage over time and spell spam, especially combos that land all at once.

Most effective against (at 20k souls, by spirit DPS): Graves (1,034), Celeste (764), Bebop (684), Venator (498), McGinnis (477).

Situational: left out of generated builds and tier lists. The simulator scores it against an enemy you pick (Counters).

Upgrades from: debuff-reducer (consumed; its cost counts toward this one)
Partly simulated

Some effects are in the simulator; the notes say what isn't.

• Needs single heavy spirit hits on you; the incoming stream has no hit sizes, so the reduction is not scored.

Upgrade path

Builds from

In real matches

Bought
1,274,701 times
Win rate of buyers
53.4%
Average purchase time
37.8 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▲Spellbreaker: Now grants +90 Health (from components) 2026-05-22
  • ▼Spellbreaker: High instant damage reduction reduced from -75% to -65% 2026-03-06
  • ▲Spellbreaker: Cooldown reduced from 10s to 9s 2025-11-21