
Spellbreaker
- Bonus Health
- +90
- Spirit Resist
- +18%
- Debuff Resist
- +25%
The next instance of high
spirit damage you take is significantly reduced.
- Spirit Damage Reduction
- 65%
- Damage Threshold
- 175
- Cooldown
- 9sscales with item cooldown reduction
Ability-heavy enemies: spirit burst, damage over time and spell spam, especially combos that land all at once.
Most effective against (at 20k souls, by spirit DPS): Graves (1,034), Celeste (764), Bebop (684), Venator (498), McGinnis (477).
Situational: left out of generated builds and tier lists. The simulator scores it against an enemy you pick (Counters).
Some effects are in the simulator; the notes say what isn't.
• Needs single heavy spirit hits on you; the incoming stream has no hit sizes, so the reduction is not scored.
Upgrade path
In real matches
- Bought
- 1,274,701 times
- Win rate of buyers
- 53.4%
- Average purchase time
- 37.8 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▲Spellbreaker: Now grants +90 Health (from components) 2026-05-22
- ▼Spellbreaker: High instant damage reduction reduced from -75% to -65% 2026-03-06
- ▲Spellbreaker: Cooldown reduced from 10s to 9s 2025-11-21