lockfu

Debuff Reducer

Tier 2 vitality · 1,600 souls
Debuff Reducer
Vitality · Tier 2
1,600 souls
innate
Bonus Health
+90
passive

Reduces the duration of all negative effects applied to you.

Debuff Resist
+25%
Counter itemCrowd control

Enemies with stuns, silences, sleeps, disarms and other disables — most valuable when you are the one they lock down.

Most effective against (at 20k souls, by s of disables per fight): Violet (4.8), Baba (3.4), Warden (3), Infernus (2.7), Paige (2.6).

Situational: left out of generated builds and tier lists. The simulator scores it against an enemy you pick (Counters).

Utility

Its effects (crowd control, mobility, vision…) aren't damage or survival: shown, not scored.

• Debuff resist is shown; enemy debuffs on you are not simulated.

Upgrade path

In real matches

Bought
2,328,080 times
Win rate of buyers
51.7%
Average purchase time
27.3 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

0 of 660 generated builds

No generated build uses it: its effects are utility the simulator doesn't score.

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▲Debuff Reducer: Now grants +90 Health 2026-05-22
  • ▲Debuff Reducer: Health increased from +75 to +125. 2024-11-08