
Unstoppable
- Debuff Resist
- +25%
- Bonus Health
- +125
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
- Duration
- 5.5sscales with ability duration
- Cooldown
- 60sscales with item cooldown reduction
Enemies with stuns, silences, sleeps, disarms and other disables — most valuable when you are the one they lock down.
Most effective against (at 20k souls, by s of disables per fight): Violet (4.8), Baba (3.4), Warden (3), Infernus (2.7), Paige (2.6).
Situational: left out of generated builds and tier lists. The simulator scores it against an enemy you pick (Counters).
Its effects (crowd control, mobility, vision…) aren't damage or survival: shown, not scored.
• Crowd-control immunity: crowd control on you is not simulated.
Upgrade path
In real matches
- Bought
- 1,923,716 times
- Win rate of buyers
- 54.8%
- Average purchase time
- 34.3 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
0 of 660 generated buildsNo generated build uses it: its effects are utility the simulator doesn't score.
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▲Unstoppable: Cooldown reduced from 65s to 60s 2026-05-22
- ▲Unstoppable: Now has 20% Slow Resistance. 2024-12-06