lockfu

Escalating Resilience

Tier 3 weapon · 3,200 souls
Escalating Resilience
Weapon · Tier 3
3,200 souls
innate
Bonus Health
+75
Weapon Damage
+18%
Max Ammo
+35%
passive

Grants Bullet Resist when your bullets hit a hero. Each shot can only grant one stack.

Max Bullet Resist
30%
Bullet Resist per Stack
2%
Stack Duration
24s
Upgrades from: extended-magazine (consumed; its cost counts toward this one)
Fully simulated

Everything this does to damage or survival is in the simulator.

• A stack per shot that hits (one per shot, even for shotguns), up to the max bullet resist.

Upgrade path

In real matches

Bought
1,209,535 times
Win rate of buyers
52.5%
Average purchase time
24 min

Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.

In the simulator's builds

3 of 660 generated builds

"Worth": the share of the build's score lost by removing the item, at its most valuable.

Patch history

  • ▲Escalating Resilience: Max Ammo increased from 30% to 35% 2026-05-22
  • ▲Escalating Resilience: Weapon Damage increased from 15% to 18% 2026-05-22
  • ▼Escalating Resilience: Bonus Health reduced from 125 to 100 2025-11-21