
Long Range
Tier 2 weapon · 1,600 souls
Long Range
Weapon · Tier 2
1,600 souls
innate
- Weapon Fall-off Range
- +8%
- Sprint Speed
- +0.75m
passive
Deal additional Weapon Damage when beyond a minimum distance from your target.
- Weapon Damage (conditional)
- +40%
- Min. Distance
- 15m
Fully simulated
Everything this does to damage or survival is in the simulator.
Upgrade path
Builds into
In real matches
- Bought
- 2,037,259 times
- Win rate of buyers
- 48%
- Average purchase time
- 11.2 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
3 of 660 generated builds
Venatorin 1 build
worth 13.3% (spirit, 32k)
Silverin 1 build
worth 12.9% (gun, 12k)
The Doormanin 1 build
worth 11.5% (gun, 20k)
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▲Long Range: Fall-off Range increased from +4% to +8% 2026-03-06
- ▼Long Range: Long range Weapon Damage reduced from 40% to 30%. 2024-11-08
- ▲Long Range: Now grants +10% Weapon Damage. 2024-11-08