
Phantom Strike
- Weapon Damage
- +15%
- Spirit Power
- +8
Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.
- Move Speed
- 40%
- Impact Damage
- 75+0.93 × spirit power
- Cast Range
- 25mscales with ability range
- Cooldown
- 35sscales with item cooldown reduction
- Debuff Duration
- 3sscales with ability duration
Enemies who do most of their damage with bullets — gun carries, sustained shooters, close-range shotguns — especially when they focus you.
Most effective against (at 20k souls, by gun DPS): Haze (973), Silver (329), Mirage (309), Holliday (279), The Doorman (262).
Some effects are in the simulator; the notes say what isn't.
• The disarm stops the target's weapon damage for the debuff duration (scaled by ability hits, assumption ability-accuracy); the slow is not scored.
In real matches
- Bought
- 679,627 times
- Win rate of buyers
- 56.5%
- Average purchase time
- 30.5 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
2 of 660 generated builds"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- •Phantom Strike: Now grounds any flying targets on impact (similar to how Slowing Hex used to work). 2024-11-08