
Tesla Bullets
Tier 3 weapon · 3,200 souls
Tesla Bullets
Weapon · Tier 3
3,200 souls
passive
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
- Shock Damage
- 33+0.19 × spirit power
- Proc Chance
- 15%
- Max Frequency
- 0.2sscales with item cooldown reduction
- Max Jumps
- 4
- Jump Radius
- 8mscales with ability range
Fully simulated
Everything this does to damage or survival is in the simulator.
• Each bullet (each pellet) has the proc chance; while the max-frequency cooldown runs, rolls can't proc, so at most one shock per shot.
• Shocks are spirit damage reduced by falloff; jumps hit other enemies only in multi-target scenarios.
Upgrade path
Builds into
In real matches
- Bought
- 2,149,954 times
- Win rate of buyers
- 52.5%
- Average purchase time
- 16.1 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
18 of 660 generated builds
Calicoin 4 builds
worth 39.6% (gun, 5k)
Mo & Krillin 1 build
worth 21.6% (hybrid, 45k)
Silverin 1 build
worth 21.5% (spirit, 32k)
Abramsin 2 builds
worth 19.6% (hybrid, 32k)
Yamatoin 3 builds
worth 11.9% (gun, 20k)
Shivin 1 build
worth 11.9% (hybrid, 45k)
Pocketin 2 builds
worth 11.5% (hybrid, 45k)
Gravesin 1 build
worth 11% (gun, 32k)
Infernusin 1 build
worth 10.5% (hybrid, 45k)
Ivyin 1 build
worth 8.7% (gun, 32k)
Victorin 1 build
worth 7.1% (gun, 45k)
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- ▲Tesla Bullets: Proc cooldown reduced from 0.25s to 0.2s 2026-05-22
- ▼Tesla Bullets: Shock damage reduced from 40 to 33 2025-11-21
- ▲Tesla Bullets: Shock damage spirit power growth increased from 0.14 to 0.19 2025-11-21