
Mystic Burst
Charges up over time with
bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
- Bonus Damage
- 40
- Charge-Up Time
- 14s
Everything this does to damage or survival is in the simulator.
• Charge-Up: full at the start of the fight; each ability spirit hit (hits, ticks and procs) above the minimum damage spends the charge for its bonus scaled by the share charged (deadlock.wiki "Charge-Up"; no cooldown reduction).
• The threshold compares the hit's damage before resists, shred and amplifiers (deadlock.wiki); the bonus is scaled by ability accuracy like the hit that triggers it.
Upgrade path
In real matches
- Bought
- 10,682,137 times
- Win rate of buyers
- 48.6%
- Average purchase time
- 6.9 min
Last 30 days, all ranks (deadlock-api.com). Expensive items skew to winners who could afford them.
In the simulator's builds
36 of 660 generated builds
Wardenin 1 build
worth 16.4% (spirit, 5k)
Remin 1 build
worth 9.5% (spirit, 5k)
Mo & Krillin 5 builds
worth 9.5% (gun, 5k)
Drifterin 4 builds
worth 9.3% (hybrid, 12k)
Yamatoin 2 builds
worth 8.9% (spirit, 12k)
Shivin 1 build
worth 8.9% (hybrid, 5k)
Pocketin 2 builds
worth 8.9% (hybrid, 5k)
Lashin 2 builds
worth 8.3% (spirit, 5k)
Miragein 3 builds
worth 8.2% (gun, 5k)
Grey Talonin 2 builds
worth 8.1% (hybrid, 5k)
Calicoin 2 builds
worth 8.1% (spirit, 12k)
Silverin 1 build
worth 7.4% (spirit, 5k)
Venatorin 2 builds
worth 6.2% (spirit, 5k)
Victorin 4 builds
worth 5.9% (hybrid, 5k)
Dynamoin 1 build
worth 5.1% (spirit, 12k)
Lady Geistin 2 builds
worth 4.5% (spirit, 5k)
Paradoxin 1 build
worth 4% (gun, 12k)
"Worth": the share of the build's score lost by removing the item, at its most valuable.
Patch history
- •Mystic Burst: Now triggers on your base damage, rather than how much the target receives. 2024-11-08